Adjust boss HP (mostly raise them- this is the one area where I'd take a bit of personal liberty. Maybe adjust some of the more overpowered weapons/items (i.e. I'd keep the MP system, but maybe slow Max MP growth (or have spells cost more MP) to be more in line with the limited casts of the NES/PSX version. Make Ethers and Phoenix Downs significantly rarer and/or more expensive. Increase the amount of experience needed for each level up. If it weren't for the nerfed difficulty, I feel this would otherwise be the "ultimate" version of FF1, so I'd like to take a stab at making this reality. Could be a fun project, and hopefully others would enjoy it. I thought maybe I'd try to take it into my own hands. I've always hoped somebody would eventually make something like this, but after 14 years, no such mod exists for this version. Similar to Jeff Ludwig's Mod of Balance for the GBA version, but a lot less extensive (mainly due to my limited ability). So basically, I want to create a mod that restores the PSP version's overall difficulty curve to something closer to the NES or Origins versions.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |